Current buildings

05: Mining Camp 4

Collectively buy up to 4 Metal for 2 gold each

12: Hunting Lodge 4

Collectively buy up to 4 Hide for 2 gold each

17: Logging Camp 4

Collectively buy up to 4 Lumber for 2 gold each

21: Inn 3

Collectively buy up to 3 different material resources for 2 gold each

24: Garden 4

Gain 1 collective herb from each planed plot, then plant herbs

35: Alchemist 3

Brew and distill 2- and 3-herb potions

37: Trading Post 4

Buy up to four items

42: Temple of the Great Oak 3

Each character may lose 5 gold to start the next scenario with Bless x2

44: Enhancer 4

Reduce all enhancement costs by 10 gold, level penalties by 10 gold per level, and repeat penalties by 25 gold per enhancement
Buy enhancements

84: Workshop 1

Upgrades that can be built in any order: Boat, Sled, Climbing Gear.

85: Carpenter 2

Reduce all construction costs by 1 material resource and the extra construction cost by 1 morale

90: Town Hall 3

Draw three challenges and keep up to two.

98: Barracks 4

Collectively train up to 2 soldiers for 3 gold and 1 material resource each

Wall J 1

+5 defense

Wall K 1

+5 defense

Wall L 1

+5 defense

Wall M 1

+5 defense

Wall N 1

+5 defense