Items

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  Description -1 Notes Game  
Spyglass 001 Spyglass Head -
Metal
Spent 2 During your attack ability, gain advantage on one attack.
-
Craftsman L1
FH
Crude Helmet 002 Crude Helmet Head -
Metal
2 When you are attacked, treat any 2x attack modifier card the enemy draws as a +1 instead
-
Craftsman L1
FH
Traveling Cloak 003 Traveling Cloak Body -
Hide
2 At the start of the scenario, increase your maximum hit point value by 1.
-
Craftsman L1
FH
Crude Hide Armor 004 Crude Hide Armor Body -
Hide Hide
Spent 2 On the next two attacks targeting you, the attacker gains disadvantage.
1
Craftsman L1
FH
Crude Boots 005 Crude Boots Feet -
Hide Hide
Spent 2 During your move ability, add +1 Move .
-
Craftsman L1
FH
Flexible Slippers 006 Flexible Slippers Feet -
Hide
Spent 2 During your end-of-turn looting, loot an adjacent hex instead of the hex you occupy.
-
Craftsman L1
FH
Crude Bow 007 Crude Bow Two Hands -
Lumber
Spent 2 During your turn, add +1 Range to one of your ranged attacks.
-
Craftsman L1
FH
Crude Spear 008 Crude Spear Two Hands -
Lumber Metal
Spent 2 During your turn, one of your single-target melee attack abilities may target an enemy two hexes away.
-
Craftsman L1
FH
Protective Scepter 009 Protective Scepter One Hand -
Lumber Hide
Spent 2 During your turn, grant one ally within Range 2: Shield 1
-
Craftsman L1
FH
Crude Shield 010 Crude Shield One Hand -
Metal
Lost 2 When an enemy would apply a negative condition to you, prevent the condition.
1
Craftsman L1
FH
Simple Charm 011 Simple Charm Head -
Metal Metal
2 At the start of the scenario, remove one -1 attack modifier card from your attack modifier deck.
-
Craftsman L2
FH
Crude Chain Armor 012 Crude Chain Armor Body -
Metal
Spent 2 When you suffer Damage from an attack, gain Shield 2 for the attack.
1
Craftsman L2
FH
Dancing Slippers 013 Dancing Slippers Feet -
Hide Snowthistle
Spent 2 After you suffer Damage from an attack, perform: Move 2
-
Craftsman L2
FH
Heavy Sword 014 Heavy Sword One Hand -
Metal Hide
Spent 2 During your melee attack ability, add +1 Attack to one attack.
-
Craftsman L2
FH
Reinforced Shield 015 Reinforced Shield One Hand -
Lumber Metal
Spent 2 When an enemy would apply a negative condition to you, prevent the condition.
2
Craftsman L2
FH
Inspiring Helmet 016 Inspiring Helmet Head -
Metal Metal Hide
Lost 2 During your turn, grant all adjacent allies: Move 2
-
Craftsman L3
FH
Cured Leather Armor 017 Cured Leather Armor Body -
Metal Hide Hide  +2 h.
Spent 2 On the next two attacks targeting you, the attacker gains disadvantage.
-
Craftsman L3
FH
Rough Boots 018 Rough Boots Feet -
Hide Hide Hide
Spent 2 During your turn, add +1 Move to all your move abilities.
-
Craftsman L3
FH
Ringing Hammer 019 Ringing Hammer One Hand -
Lumber Metal Axenut
Spent 2 During your attack ability, add Muddle to all attacks.
1
Craftsman L3
FH
Well-Strung Bow 020 Well-Strung Bow Two Hands -
Lumber Arrowvine
Spent 2 During your turn, add +1 Range to all your ranged attacks.
-
Craftsman L3
FH
Chain Hood 021 Chain Hood Head -
Metal Metal Metal Hide
2 While you are adjacent to three or more enemies, gain Shield 1.
1
Craftsman L4
FH
Heavy Chain Armor 022 Heavy Chain Armor Body -
Metal Metal
Spent 2 When you suffer Damage from an attack, gain Shield 3 for the attack.
2
Craftsman L4
FH
Sturdy Greaves 023 Sturdy Greaves Feet -
Metal Metal Hide Hide
Spent 2 At the start of your turn, add -2 Move to all your move abilities to gain Shield 1 this round.
2
Craftsman L4
FH
Corrupted Blade 024 Corrupted Blade One Hand -
Metal Metal Hide  +2 h.
Lost 2 During your melee attack ability, add Wound , Poison and Muddle to one attack.
-
Craftsman L4
FH
Soothing Scepter 025 Soothing Scepter One Hand -
Lumber Hide Rockroot
Spent 2 During your turn, perform: Regenerate Target 1 ally, Range 2
-
Craftsman L4
FH
Truesight Lenses 026 Truesight Lenses Head -
Metal Hide
Spent 2 During your attack ability, treat all negative and {null} modifier cards as +0 instead.
-
Craftsman L5
FH
Cloak of Warding 027 Cloak of Warding Body -
Hide Hide Corpsecap Flamefruit
Lost 2 Immediately after an enemy ends its move ability adjacent to you, perform: Push 1 Target the enemy
-
Craftsman L5
FH
Sturdy Boots 028 Sturdy Boots Feet -
Hide Hide Hide Hide
Spent 2 During your turn, add +1 Move to all your move abilities and ignore difficult terrain.
-
Craftsman L5
FH
Cleaving Axe 029 Cleaving Axe Two Hands -
Lumber Metal Metal
Spent 2 After your melee attack, one enemy adjacent to the target suffers Damage 2.
-
Craftsman L5
FH
Parrying Gauntlet 030 Parrying Gauntlet One Hand -
Metal Hide
Lost 2 Immediately after an enemy ends its move ability adjacent to you, perform: Attack 3 Target the enemy
-
Craftsman L5
FH
Deathproof Charm 031 Deathproof Charm Head -
Metal Metal Arrowvine Axenut Rockroot
Lost 2 When you would suffer Damage from any source, negate the Damage .
-
Craftsman L6
FH
Shell Armor 032 Shell Armor Body -
Lumber Metal Metal Hide Hide
Spent 2 During your turn, perform: Ward self
-
Craftsman L6
FH
Volatile Boots Volatile Boots back 033 Volatile Boots Feet -
Metal Hide Hide Hide Flamefruit Snowthistle
Flipped 2 Up to once each turn, during your move ability, add +1 Move , then flip this card over at the end of your turn. / Up to once each turn, during your move ability, suffer 1 Damage , then flip this card over at the end of your turn.
-
Craftsman L6
FH
Shrapnel Bomb 034 Shrapnel Bomb One Hand -
Metal Metal Axenut Snowthistle
Lost 2 After your ranged attack, all enemies adjacent to the target suffer Damage 2.
-
Craftsman L6
FH
Kite Shield 035 Kite Shield One Hand -
Lumber Lumber Metal
Spent 2 When you suffer Damage from an attack, gain Shield 1 for the attack and prevent any negative conditions from the attack.
2
Craftsman L6
FH
Plumed Helmet 036 Plumed Helmet Head -
Metal Metal Hide Hide Snowthistle
2 When you are attacked by an attack with disadvantage, treat all +0 and +1 attack modifier cards as -1 .
-
Craftsman L7
FH
Ghost Cloak 037 Ghost Cloak Body -
Hide Corpsecap Corpsecap Flamefruit Snowthistle
Lost 2 During your turn, suffer Damage 3 to perform: Invisible self
-
Craftsman L7
FH
Duelist’s Shoes 038 Duelist’s Shoes Feet -
Hide Corpsecap Flamefruit Rockroot Snowthistle
Spent 2 During your turn, perform: Move 2. This movement must end adjacent to an enemy.
-
Craftsman L7
FH
Abyss Axe 039 Abyss Axe Two Hands -
Lumber Metal Metal Arrowvine Axenut Axenut Corpsecap Rockroot Snowthistle
Spent 2 During your attack ability, add +3 Attack and Pierce 1 to one attack targeting a Frozen Corpse, Ice Wraith, or Living Doom.
-
Craftsman L7
FH
Heartstrike Bow 040 Heartstrike Bow Two Hands -
Lumber Lumber Arrowvine Arrowvine Axenut
Spent 2 During your turn, add +1 Attack and +2 Range to one of your ranged attacks.
-
Craftsman L7
FH
Intricate Charm 041 Intricate Charm Head -
Metal Metal Metal Corpsecap Rockroot Snowthistle
2 At the start of the scenario, remove one +0 and one -1 attack modifier card from your attack modifier deck.
-
Craftsman L8
FH
Ornate Armor 042 Ornate Armor Body -
Metal Metal Metal Axenut Rockroot Snowthistle
Spent 2 On the next two sources of Damage from attacks targeting you, gain Shield 2 for the attacks.
4
Craftsman L8
FH
Kicking Boots 043 Kicking Boots Feet -
Metal Hide Hide Hide Hide Axenut Flamefruit
Spent 2 During your melee attack ability, add Push 2 to one attack.
-
Craftsman L8
FH
Sword of Absolution 044 Sword of Absolution One Hand -
Metal Metal Hide Arrowvine Corpsecap Snowthistle  +2 h.
Spent 2 When you would gain Poison or Curse , gain Bless instead.
-
Craftsman L8
FH
Master Scepter 045 Master Scepter One Hand -
Lumber Lumber Hide Hide Rockroot
Spent 2 During your turn, perform: Heal 1 Target 1 ally, Range 2, Ward
-
Craftsman L8
FH
Robes of Doom 047 Robes of Doom Body -
Hide Hide Corpsecap Flamefruit 40g +3 h.
Spent 2 On the next two sources of Damage from attacks targeting you, suffer Damage 3 to give the attacker Brittle .
-
WR-34
FH
Restful Slippers 054 Restful Slippers Feet -
Hide Rockroot Snowthistle Snowthistle
Spent 2 During your short rest, instead of randomly losing one card from your discard pile, randomly draw three cards from your discard pile and choose one to lose.
-
Random bp (S74)
FH
Biting Gauntlet 055 Biting Gauntlet One Hand -
Metal Hide Axenut Corpsecap
Spent 2 When you are attacked by an adjacent enemy, gain Retaliate 2 for the attack.
-
FH
Scavenger’s Magnet 056 Scavenger’s Magnet One Hand -
Lumber Metal
Spent 2 During your turn, Consume Earth to loot one adjacent loot token.
-
Random bp (S23)
FH
Shovel 057 Shovel One Hand -
Lumber Metal
Lost 2 During your turn, destroy one adjacent obstacle, hazardous terrain, difficult terrain, icy terrain, or trap tile.
-
FH
Slippery Sword 058 Slippery Sword One Hand -
Metal Hide Arrowvine Axenut Axenut Flamefruit
Spent 2 During your melee attack ability, add +2 Attack to one attack. After the ability, gain Disarm .
-
Random bp (138.1)
FH
Detonator 064 Detonator One Hand -
Metal Axenut Flamefruit Rockroot Snowthistle Snowthistle
Lost 2 When one of your summons is killed, all enemies adjacent to it suffer Damage 2 and gain Wound .
-
Random bp (S18)
FH
Rust Powder 065 Rust Powder Small item -
Corpsecap 20g
Lost 2 During your turn, place a character token on one normal or elite enemy within Range 3. That enemy gains -1 Shield for the scenario.
-
Random bp (S77)
FH
Amulet of Eternal Life 066 Amulet of Eternal Life Head -
Flamefruit Rockroot Snowthistle 15g
2 At the start of your rests, perform: Heal 1 self
-
Random bp (S118)
FH
Converging Lenses Converging Lenses back 067 Converging Lenses Head -
Metal Metal Axenut Rockroot
Flipped 2 When you are attacked, add +1 Attack to the attack instead of drawing an attack modifier card and flip this card over. / During your attack ability, add +1 Attack to one attack instead of drawing an attack modifier card and flip this card over.
-
Reward (S36)
FH
Scaled Armor 068 Scaled Armor Body -
Corpsecap Rockroot 15g
Lost 2 On the next three sources of 2 or fewer Damage you would suffer, negate the Damage
-
Treasure 22 (S71)
FH
Feathered Cloak 069 Feathered Cloak Body -
Hide 30g
Spent 2 When you suffer Damage from an attack, Consume Air to gain Shield 3 for the attack.
-
Reward (S32)
FH
Bone Boots 071 Bone Boots Feet -
Hide Hide Hide Corpsecap
Lost 2 After your ability where you kill an enemy, perform: Move 4
-
Treasure 49 (S13)
FH
Energizing Baton 073 Energizing Baton One Hand -
Metal Metal Arrowvine Axenut Corpsecap
Spent 2 When you apply a positive condition to an ally, a different ally within Range 3 gains the same condition.
-
Reward (S44)
FH
Horn of Command 076 Horn of Command One Hand -
Metal Hide Rockroot
Spent 2 During one of your summons’ turns, decide how it performs its abilities.
-
Treasure 70 (S4)
FH
Chaos Cannon 077 Chaos Cannon One Hand -
Metal Metal Arrowvine Flamefruit
Lost 2 During your turn, replace one 1-hex obstacle, hazardous terrain, difficult terrain, or icy terrain tile in an unoccupied hex within Range 2 with a different type of tile listed above.
-
Treasure 40 (S15)
FH
Healing Potion 083 Healing Potion Small item -
Arrowvine Rockroot
Lost 2 During your turn, perform: Heal 3 self
-
Alchemist L1
FH
Stamina Potion 084 Stamina Potion Small item -
Arrowvine Snowthistle
Lost 2 During your turn, Recover one level 1 card from your discard pile.
-
Alchemist L1
FH
Power Potion 085 Power Potion Small item -
Arrowvine Axenut
Lost 2 During your turn, add +1 Attack to all your attacks.
-
Alchemist L1
FH
Element Potion 086 Element Potion Small item -
Arrowvine Flamefruit
Lost 2 During your turn, Any element .
-
Alchemist L1
FH
Cure Potion 087 Cure Potion Small item -
Arrowvine Corpsecap
Lost 2 During your turn, remove one negative condition you have. This item can be used while you have Impair or Stun .
-
Alchemist L1
FH
Fireshield Potion 088 Fireshield Potion Small item -
Rockroot Flamefruit
Lost 2 During your turn, perform: Retaliate 1 Range 3
-
Alchemist L1
FH
Stoneskin Potion 089 Stoneskin Potion Small item -
Rockroot Corpsecap
Lost 2 During your turn, perform: Ward self
-
Alchemist L1
FH
Muscle Potion 090 Muscle Potion Small item -
Axenut Flamefruit
Lost 2 During your turn, perform: Strengthen self
-
Alchemist L1
FH
Holy Water 091 Holy Water Small item -
Corpsecap Flamefruit
Lost 2 During your turn, perform: Bless self
-
Alchemist L1
FH
Renewing Potion 092 Renewing Potion Small item -
Rockroot Snowthistle
Lost 2 During your turn, Recover up to two of your spent items
-
Alchemist L1
FH
Glancing Potion 093 Glancing Potion Small item -
Rockroot Axenut
Lost 2 When you reveal a {null} attack modifier card from your attack modifier deck, treat it as a +0 instead.
-
Alchemist L1
FH
Frenzy Potion 094 Frenzy Potion Small item -
Corpsecap Axenut
Lost 2 During your turn, perform: Attack 2
-
Alchemist L1
FH
Poison Vial 095 Poison Vial Small item -
Snowthistle Corpsecap
Lost 2 During your turn, perform: Poison Range 1
-
Alchemist L1
FH
Flame Vial 096 Flame Vial Small item -
Snowthistle Flamefruit
Lost 2 During your turn, perform: Wound Range 1
-
Alchemist L1
FH
Explosive Vial 097 Explosive Vial Small item -
Snowthistle Axenut
Lost 2 During your turn, one enemy within Range 2 suffers Damage 2.
-
Alchemist L1
FH
Unhealthy Mixture 098 Unhealthy Mixture Small item -
2 × same herb
Lost 2 During your turn, perform: Wound , Poison self
-
Alchemist L1
FH
Major Healing Potion 099 Major Healing Potion Small item -
Arrowvine Rockroot Snowthistle
Lost 2 During your turn, perform: Heal 6 self
-
Alchemist L2
FH
Major Stamina Potion 100 Major Stamina Potion Small item -
Arrowvine Snowthistle Axenut
Lost 2 During your turn, Recover one card from your discard pile.
-
Alchemist L2
FH
Major Power Potion 101 Major Power Potion Small item -
Arrowvine Axenut Corpsecap
Lost 2 During your turn, add +2 Attack to all your attacks.
-
Alchemist L2
FH
Major Element Potion 102 Major Element Potion Small item -
Arrowvine Axenut Flamefruit
Lost 2 During your turn, Any element Any element
-
Alchemist L2
FH
Major Cure Potion 103 Major Cure Potion Small item -
Arrowvine Corpsecap Flamefruit
Lost 2 During your turn, remove all negative conditions you have. This item can be used while you have Impair or Stun .
-
Alchemist L2
FH
Swiftness Potion 104 Swiftness Potion Small item -
Rockroot Axenut Flamefruit
Lost 2 During your move ability, add +3 Move and Jump
-
Alchemist L2
FH
Major Fireshield Potion 105 Major Fireshield Potion Small item -
Arrowvine Rockroot Flamefruit
Lost 2 During your turn, perform: Retaliate 2 Range 3
-
Alchemist L2
FH
Stonewall Potion 106 Stonewall Potion Small item -
Arrowvine Rockroot Axenut
Lost 2 During your turn, perform: Ward Target 2 adjacent allies and self
-
Alchemist L2
FH
Vigor Potion 107 Vigor Potion Small item -
Arrowvine Rockroot Corpsecap
Lost 2 During your turn, perform: Strengthen Target 2 adjacent allies and self
-
Alchemist L2
FH
Holy Rain 108 Holy Rain Small item -
Arrowvine Snowthistle Corpsecap
Lost 2 During your turn, perform: Bless Target 2 adjacent allies and self
-
Alchemist L2
FH
Major Renewing Potion 109 Major Renewing Potion Small item -
Rockroot Snowthistle Flamefruit
Lost 2 During your turn, Recover up to one of your lost 2-herb potions.
-
Alchemist L2
FH
Precision Potion 110 Precision Potion Small item -
Rockroot Snowthistle Corpsecap
Lost 2 When you reveal a {null} attack modifier card from your attack modifier deck, treat it as a +2 instead.
-
Alchemist L2
FH
Major Frenzy Potion 111 Major Frenzy Potion Small item -
Rockroot Axenut Corpsecap
Lost 2 During your turn, perform: Attack 4
-
Alchemist L2
FH
Hammer Potion 112 Hammer Potion Small item -
Rockroot Snowthistle Axenut
Lost 2 During your turn, suffer Damage 10.
-
Alchemist L2
FH
Expertise Potion 113 Expertise Potion Small item -
Rockroot Corpsecap Flamefruit
Lost 2 At the start of your turn, discard one of your played cards to perform both the top and bottom actions of your other played card. At most one action can trigger a Lost icon.
-
Alchemist L2
FH
Foresight Potion 114 Foresight Potion Small item -
Snowthistle Corpsecap Flamefruit
Lost 2 During your turn, reveal the top card of one monster ability deck. You may place the card on the bottom of the deck.
-
Alchemist L2
FH
Infusion Potion 115 Infusion Potion Small item -
Axenut Corpsecap Flamefruit
Lost 2 During your turn, ignore one elemental consumption symbol on an action you played and gain its effect.
-
Alchemist L2
FH
Plague Flask 116 Plague Flask Small item -
Snowthistle Axenut Corpsecap
Lost 2 During your turn, perform: Poison Range 1 3hex
-
Alchemist L2
FH
Inferno Flask 117 Inferno Flask Small item -
Snowthistle Axenut Flamefruit
Lost 2 During your turn, perform: Wound Range 1 3hex
-
Alchemist L2
FH
Fulminant Flask 118 Fulminant Flask Small item -
Arrowvine Snowthistle Flamefruit
Lost 2 During your turn, one enemy within Range 4 suffers Damage 4.
-
Alchemist L2
FH
Deadly Mixture 119 Deadly Mixture Small item -
Herb × 2 + Herb
Lost 2 During your turn, perform: Wound , Poison , Immobilize , Disarm self
-
Alchemist L2
FH
Amulet of Life 120 Amulet of Life Head 15
Spent 2 During your turn, perform: Heal 1 self
-
Starting item
FH
Circlet of Elements 121 Circlet of Elements Head 25
Spent 2 During you turn, perform: Consume any element : Any element
-
Starting item
FH