Win

Level 2

27
Perno
Scenario Checkmark Goal XP XP Loot Loot Gold Gold Resources Misc.
Character Goal Level Lumber Metal Hide Arrowvine Axenut Corpsecap Flamefruit Rockroot Snowthistle Notes
Emberok - Mugger 16 8 2 280 6 2 1 3 3 -28 5 1-1 1-2 2-4 -1 -2 -2 3 3 3 Gain 3 gold from SR-10. Loot random item: Mirrored Armor (175). Pay 10 gold for Barracks upgrade (SO-35). Pay 18 gold for 9 resources. Brew Stoneskin Potion, craft Scaled Armor (Stoneskin Potion, Leather Armor). Craft Heavy Sword, craft Corrupted Blade (Heavy Sword, Unhealthy Mixture). Craft Heavy Sword, brew Power Potion & Muscle Potion, craft Slippery Sword (Heavy Sword, Power Potion, Muscle Potion). Craft Crude Bow, craft Well-Strung Bow (Crude Bow). Craft Traveling Cloak, brew Holy Water, craft Cloak of Warding (Traveling Cloak, Holy Water). Retire: items with 15 items in crafting costs.
Epochron - Zealot 23 8 2 442 8 4 2 6 0 34-45 4 0 0 1-1 1-2 -3 6 0 5 Gain 4 gold from SRE-10. Pay 1 Hide for Inn upgrade. Sell Shoes of Happiness, Amulet of Life, Traveling Cloak (34g). Buy Eagle-Eye Goggles, Winged Shoes (45g). Craft Shell Armor (1/2/2).
Twap - Straggler 14 8 2 0 65 2 3 1 3 5 4 -5 28 1 1 0 0 7 Mastery 1 done. Gain 4 gold from SRE-10. Gain Tri-Corner Hat (195, scenario reward). Gain 5 gold for reward. Pay 5 gold for the Jeweler.
Sanda - Masochist 7 8 2 0 145 3 5 0 0 5 4 -5 14 2 2 1 0 5 0 Mastery 1 done. Gain 4 gold from SRE-10. Gain 5 gold for reward. Pay 5 gold for the Jeweler.
Challenge # Name Description
1521 Swarming Tactics All enemies add Jump a to all their move abilities.
Treasure # Effect Looted by Type
#30 Gain four loot cards Emberok positive

Conclusion

Rewards:
- Gain 10 collective gold
- Gain 2 collective Lumber
- Gain Tri-Corner Hat (195)
- Gain 1 prosperity

Events

SR-10: A

Gain 15 collective gold.

Lost

SO-35: A

Lose 10 collective gold. Upgrade Barracks.

Lost

Town transactions

Resource / Metric Amount Comment Ignored
Lumber +2 Reward No
Prosperity +1 Reward No
Prosperity +1 Upgrade Barracks No
Soldiers +2 Upgrade Barracks No
Metal +3 Mining Camp No
Hide +2 Hunting Lodge No
Lumber +2 Logging Camp No
Metal +1 Inn No
Lumber +1 Inn No
Corpsecap +1 Garden No
Rockroot +1 Garden No
Prosperity +2 Emberok retirement No
Lumber −3 Build Jeweler No
Metal −1 Build Jeweler No
Hide −4 Build Jeweler No
Lumber −6 Upgrade Inn No
Metal −5 Upgrade Inn No
Hide −5 Upgrade Inn No
Prosperity +1 Build Jeweler No
Prosperity +1 Upgrade Inn No
Morale −1 Second upgrade No
Corpsecap −1 Brew Stoneskin Potion (Emberok) No
Rockroot −1 Brew Stoneskin Potion (Emberok) No
Arrowvine −1 Craft Well-Strung Bow (Emberok) No
Corpsecap −1 Brew Holy Water (Emberok) No
Lumber +8 From Emberok No
Metal +1 From Emberok No
Axenut +2 From Emberok No
Flamefruit +1 From Emberok No
Snowthistle +1 From Emberok No
Arrowvine −1 Brew Major Healing Potion (Drifter) No
Rockroot −1 Brew Major Healing Potion (Drifter) No
Snowthistle −1 Brew Major Healing Potion (Drifter) No

Outpost Phase

Town Guard perk gained (Replace one -10 card with one +10 card)
- Section 194.3: Job Posting
-- New scenario: Temple of Feline Power (132)

1. Passage of Time
- Section 15.4: The True Oak Triangulated
-- New scenario: The True Oak (70)

2. Outpost Event
- SO-35
-- Lose 10 collective gold
-- Upgrade Barracks

3. Building Operations
- Buy 9 resources for 18 gold (paid by Emberok)
- Garden: gain Corpsecap , Rockroot

4. Downtime
- Emberok: level-up (6)
-- Obsidian Shield / Return to the Source
- Emberok: retire
-- +2 prosperity
-- Open envelope 39: Jeweler
-- Add PQ-14
-- Section 51.3: Meteor Retires
--- Add Section 174.2 to the calendar in the fifth week of next summer
- Epochron: level-up (8)
-- Fastest Alive / Quantum Uncertainty
- Twap: level-up (2)

5. Construction
- Build Jeweler
-- Section 31.3: Jeweler Built
--- Add WO-77 and SR-37
--- Add items 156 to 159 to the available item supply (Moon Earring)
- Upgrade Inn (3)
-- +1 prosperity