99: Prison Break
Event SR-16: A
Add a +1 sticker to one loot card
Event SR-33: "MAP"
Gain 1 inspiration. Gain 1 each.
End of scenario
Result
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Soldiers | −1 | SO-29 | No |
| Lumber | +3 | SO-29: B | No |
| Metal | +4 | Mining Camp | No |
| Hide | +3 | Hunting Lodge | No |
| Lumber | +4 | Logging Camp | No |
| Lumber | +1 | Inn | No |
| Metal | +1 | Inn | No |
| Hide | +1 | Inn | No |
| Flamefruit | +1 | Garden | No |
| Rockroot | +1 | Garden | No |
| Corpsecap | +1 | Garden | No |
| Hide | −1 | Train soldier | No |
| Soldiers | +1 | Barracks | No |
| Prosperity | +2 | Twap retirement | No |
| Lumber | +18 | Twap retirement | No |
| Metal | +4 | Twap retirement | No |
| Hide | +17 | Twap retirement | No |
| Lumber | −3 | Build Enhancer | No |
| Metal | −3 | Build Enhancer (discount) | No |
| Prosperity | +1 | Build Enhancer | No |
| Lumber | −4 | Upgrade Enhancer | No |
| Metal | −4 | Upgrade Enhancer (discount) | No |
| Prosperity | +1 | Upgrade Enhancer | No |
| Arrowvine | −1 | Ionýxia: Brew Major Element Potion | No |
| Axenut | −1 | Ionýxia: Brew Major Element Potion | No |
| Flamefruit | −1 | Ionýxia: Brew Major Element Potion | No |
| Morale | −1 | Second upgrade | No |
| Arrowvine | +1 | Twap retirement | No |
| Axenut | +1 | Twap retirement | No |
| Flamefruit | +1 | Twap retirement | No |
Town supply & values
19
12
30
10
8
11
9
11
7
Prosperity
92
Morale
17
Inspiration
11
Total defense
40
Soldiers
10
Outpost Phase
1. Passage of Time
Mark next unmarked box in calendar. Read & resolve any sections, check if season changed.
2. Outpost Event
Resolve outpost event. Repair any damaged buildings after attack event.
Event SO-57: A
Select any one type of herb now. For each herb of that type any character trades to the Vermling, they gain one of any other type of herb.
Event SO-29: A
Fire in Frosthaven. No buildings damaged. Gain 3 collective
3. Building Operations
Go through building deck in order, resolve effects.
Reduce all construction costs by 1 material resource and the extra construction cost by 1 morale
Gained or lost resources and gold can be taken from Frosthaven supply or players, in any combination.
4. Downtime
Perform downtime activities in any order: handle level-ups, retire / create characters, sell items etc.
5. Construction
Build or Upgrade one building, or two for 2 morale. Then Rebuild any number of wrecked buildings.
Buildings cannot be upgraded while wrecked. If a build or upgrade increases prosperity level, any character whose level is lower than half the new prosperity level (rounded up) may immediately level up.