Win
3
| Scenario | Goal | XP | Loot | Gold | Resources | Misc. | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Character | Goal | Notes | |||||||||||||||||||||||||||||||||
|
|
Assassin | 7 | 10 | 251 | 5 | 1 | 1 | 3 | 53 | 4 | 5 | 0 | |||||||||||||||||||||||
|
|
- | Acrobat | 8 | 10 | 168 | 4 | 4 | 2 | 6 | 0 | 40 | -5 | -2 | -3 | -1 | 1-2 | -2 | 2-3 | 1 | 2 | 1 | - M: Crude Helmet (3rd head) - M: Crude Chain Armor (3rd body) - L: Crude Bow (3rd hand) - HH: Crude Boots (2nd feet) - H & Sno: Dancing Slippers (3rd feet) Total: 1L, 2M, 3H, Sno - Axe & Sno: Explosive Vial (3rd small) - Sno & Roc: Renewing Potion (4th small) Retire (Merchant Class). Donate resources to town supply. | |||||||||||||
|
|
- | 8 | 10 | 341 | 6 | 3 | 1 | 3 | -11 | 101 | 1 | 4 | 3 | 0 | Random item: Circlet of Eyes Paid for resources: 8 gold. Paid for soldier: 3 gold. | ||||||||||||||||||||
|
|
- | 16 | 10 | 404 | 7 | 1 | 2 | 6 | -10 | 134 | 3 | 2 | 1 | Gain Key Card (246). Paid for Trading Post: 10g. | |||||||||||||||||||||
| Treasure # | Effect | Looted by | Type |
|---|---|---|---|
| #7 | Gain Data Drive (227) |
|
positive |
Conclusion
Rewards:
- Gain 2 morale
- Gain 2 prosperity
- Gain Key Card (246)
- Unlock class box
- Gain "Unfettered Allies" campaign sticker
- Remove all {unfettered} events from all outpost event decks (SO-23 & SO-31 from non-available deck, WO-03 & WO-05 from available deck; WO-24, WO-26, WO-27, WO-34, WO-35, WO-39, WO-42, WO-52 from non-available deck)
- Add events SO-49 and WO-63
- Add one +50 card to the town guard deck
Blocked scenario:
- 58: Orphan’s Core
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +2 | Reward | No |
| Prosperity | +2 | Reward | No |
| Metal | +1 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Lumber | −1 | Train soldier | No |
| Soldiers | +1 | Barracks | No |
| Prosperity | +2 | Kronyx retirement | No |
| Lumber | +4 | From Kronyx | No |
| Arrowvine | +1 | From Kronyx | No |
| Axenut | +1 | From Kronyx | No |
| Rockroot | +1 | From Kronyx | No |
| Prosperity | +1 | Build Trading Post | No |
| Axenut | −1 | Kronyx: Muscle Potion | No |
| Flamefruit | −1 | Kronyx: Muscle Potion | No |
| Rockroot | −1 | Kronyx: Renewing Potion | No |
| Snowthistle | −1 | Kronyx: Renewing Potion | No |
| Total Defense | +5 | Reached threshold | No |
| Lumber | −2 | Build Trading Post | No |
| Metal | −2 | Build Trading Post | No |
Outpost Phase
1. Passage of Time
- 138.1: Returns
-- Gain one random item blueprint: Slippery Sword (058)
2. Outpost Event: WO-18
- All characters start next scenario with
- New scenario: Under the Influence (120)
3. Building Operations:
- Buy metal, hide, 2 lumber for 8 gold (paid by Ghiteia)
- Garden: no new plants, rotate card
- Barracks: train soldier, 3 gold paid by Ghiteia
4. Downtime:
- Kronyx: level-up (4)
- Kronyx: craft Crude Helmet, Crude Chain Armor, Crude Bow, Crude Boots, Dancing Slippers, Explosive Vial, Renewing Potion
- Kronyx: retire (3 head, 3 body, 3 hand, 3 foot and 4 small items)
-- Open envelope 37 (Trading Post)
-- Add rules stickers 11 & 13
-- Add PQ-13
-- Add 2 prosperity
-- 60.2: Retires
--- Add event SO-64
- New character: Epochron the Blinkblade
-- Starting items: Amulet of Life, Flea-Bitten Shawl, Poison Dagger
- Dravena: level-up (5)
- Ghiteia: level-up (6)
- B'Sháni: level-up (7)
- Epochron: brew Muscle Potion & Renewing Potion with town herbs
5. Construction
- Build Trading Post
-- +1 prosperity
-- 25.2: Trading Post Built
--- Add events WO-80, SO-61, WR-41