14: Jagged Shoals
Event BE-04: A
Add event SO-52 to the summer outpost deck
End of scenario
Result
Town transactions
| Resource / Metric | Amount | Comment | Ignored |
|---|---|---|---|
| Morale | +2 | {section}176.4: Funeral for the Winter Fallen | No |
| Morale | +1 | SOE-16: B | No |
| Prosperity | +2 | {section}161.3: High Morale | No |
| Metal | +2 | Mining Camp | No |
| Hide | +1 | Hunting Lodge | No |
| Lumber | +2 | Logging Camp | No |
| Hide | +1 | Inn | No |
| Lumber | −2 | Upgrade Inn | No |
| Metal | −4 | Upgrade Inn | No |
| Hide | −2 | Upgrade Inn | No |
| Prosperity | +1 | Upgrade Inn | No |
Town supply & values
0
1
0
2
3
1
1
3
1
Prosperity
34
Morale
20
Inspiration
5
Total defense
30
Soldiers
6
Outpost Phase
1. Passage of Time
Mark next unmarked box in calendar. Read & resolve any sections, check if season changed.
2. Outpost Event
Resolve outpost event. Repair any damaged buildings after attack event.
Event SO-16: B
Gain 1 morale
3. Building Operations
Go through building deck in order, resolve effects.
Gained or lost resources and gold can be taken from Frosthaven supply or players, in any combination.
4. Downtime
Perform downtime activities in any order: handle level-ups, retire / create characters, sell items etc.
5. Construction
Build or Upgrade one building, or two for 2 morale. Then Rebuild any number of wrecked buildings.
Buildings cannot be upgraded while wrecked. If a build or upgrade increases prosperity level, any character whose level is lower than half the new prosperity level (rounded up) may immediately level up.